Training
Mar 11, 2016 22:57:46 GMT
Post by Cocopix/Crystal Feather on Mar 11, 2016 22:57:46 GMT
Training is divided into 4 main sections:
Initiation - I
Adolescence - II
Alumnae - III
Intermediate - IV
Training within the Wind element focuses on agility, balance, stealth, and tracking skills.
INITIATION
What can be covered:
I. Valuation
To pursue a future in Wind, one must ascend the Floating Isles in a specific time period and retrieve an object of a superior's choosing under the guise of delivering a message of plea to a fictional group. They must return on time and be judged by the superior. Failure to be on time or gather required materials means failure to advance.
ADOLESCENCE
What can be covered:
I. Tuning the Senses - Basic
What every great hunter or scout needs is finely-tuned senses. Come to be aware of the lightest steps, the faintest smells, or the slightest signs of movement.
II. Sneaking Techniques - Basic
A sloppy stalker will never do well in the element of Wind. To learn the basics of sneaking is a necessity. You will need to watch your head, your paws and your tail.
III. Becoming One with the Surroundings - Basic
To hunt your prey undetected, or to infiltrate the enemy's camp without fail, you will need to become one with the environment. Move just as the grass waves in the wind, and hide yourself in plain sight.
IV. Building Agility - Basic
When you come across difficult terrain, or are in quick pursuit, you will need agility to come out on top. Leap across boulders with no effort, and catch your prey when all looks lost.
ALUMNAE
What can be covered:
I. Tuning the Senses - Continued
II. Sneaking Techniques - Continued
III. Becoming One with the Surroundings - Continued
IV. Building Agility - Continued
Depending on your ability, you will either continue this training with your peers, or test your skills in real situations
V. Building Stamina
You may be swift on your paws, but you will need to improve your stamina to chase your prey or outrun the enemy.
INTERMEDIATE
HUNTER
What can be covered:
I. Tracking Techniques
Prey won't always be easy to find. You will need to use not only your senses, but whatever you can gather from the environment to locate your prey.
II. Identifying Prey
Which one will you pick out of the herd to be your prey? You should learn not only how you should hunt, but who you should hunt.
III. Hunting Tactics
It's the more the merrier when it comes to hunting. But when you are the one making the decisions, how will you know how to approach a hunt?
IV. Winning the Chase
A hunt is not always easy, and you will need to be prepared to any situation. If you find yourself in pursuit, how will you take down your prey?
SCOUT
What can be covered:
I. Tracking Techniques
If you are to be a Scout, you must be able track down your enemies, and to know if you are truly alone on your missions.
II. Navigation
When you find yourself away from home, you will need to find your bearings, whether it be by identifying flora, or being guided by the stars under the cover of night.
III. Weak Spots
You may lack the strength, but that doesn't make you any less of a threat. By identifying your opponent's weakest points, you will surely triumph in battle.
IV. Attacking from the Shadows
If you are called into battle, you will need to use your stealth and agility to your advantage. Learn how to sneak behind enemy lines and strike from the cover of darkness.
Initiation - I
Adolescence - II
Alumnae - III
Intermediate - IV
Training within the Wind element focuses on agility, balance, stealth, and tracking skills.
INITIATION
What can be covered:
I. Valuation
To pursue a future in Wind, one must ascend the Floating Isles in a specific time period and retrieve an object of a superior's choosing under the guise of delivering a message of plea to a fictional group. They must return on time and be judged by the superior. Failure to be on time or gather required materials means failure to advance.
ADOLESCENCE
What can be covered:
I. Tuning the Senses - Basic
What every great hunter or scout needs is finely-tuned senses. Come to be aware of the lightest steps, the faintest smells, or the slightest signs of movement.
II. Sneaking Techniques - Basic
A sloppy stalker will never do well in the element of Wind. To learn the basics of sneaking is a necessity. You will need to watch your head, your paws and your tail.
III. Becoming One with the Surroundings - Basic
To hunt your prey undetected, or to infiltrate the enemy's camp without fail, you will need to become one with the environment. Move just as the grass waves in the wind, and hide yourself in plain sight.
IV. Building Agility - Basic
When you come across difficult terrain, or are in quick pursuit, you will need agility to come out on top. Leap across boulders with no effort, and catch your prey when all looks lost.
ALUMNAE
What can be covered:
I. Tuning the Senses - Continued
II. Sneaking Techniques - Continued
III. Becoming One with the Surroundings - Continued
IV. Building Agility - Continued
Depending on your ability, you will either continue this training with your peers, or test your skills in real situations
V. Building Stamina
You may be swift on your paws, but you will need to improve your stamina to chase your prey or outrun the enemy.
INTERMEDIATE
HUNTER
What can be covered:
I. Tracking Techniques
Prey won't always be easy to find. You will need to use not only your senses, but whatever you can gather from the environment to locate your prey.
II. Identifying Prey
Which one will you pick out of the herd to be your prey? You should learn not only how you should hunt, but who you should hunt.
III. Hunting Tactics
It's the more the merrier when it comes to hunting. But when you are the one making the decisions, how will you know how to approach a hunt?
IV. Winning the Chase
A hunt is not always easy, and you will need to be prepared to any situation. If you find yourself in pursuit, how will you take down your prey?
SCOUT
What can be covered:
I. Tracking Techniques
If you are to be a Scout, you must be able track down your enemies, and to know if you are truly alone on your missions.
II. Navigation
When you find yourself away from home, you will need to find your bearings, whether it be by identifying flora, or being guided by the stars under the cover of night.
III. Weak Spots
You may lack the strength, but that doesn't make you any less of a threat. By identifying your opponent's weakest points, you will surely triumph in battle.
IV. Attacking from the Shadows
If you are called into battle, you will need to use your stealth and agility to your advantage. Learn how to sneak behind enemy lines and strike from the cover of darkness.